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 Post subject: DICE is working BFBC2 server connection issues
 Post Posted: Tue Mar 09, 2010 5:49 pm 
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From DICE

There was an outage across EA servers today, this was caused by a routing issue outside of EA's control, but it has been solved and things are back up and running again.

Tomorrow at 8:00 GMT/9:00 CET and 12:00 (midnight) PST the EA servers will be brought down for maintenance. There is no current time for when the servers will return.

DICE also released the R6 server to server update to providers today which should stop the PB INIT FAILURE messages that have been causing problems recently, as well as releasing new server versions, we are still investigating and fixing connectivity and stability problems that are being reported.

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 Post subject: Re: DICE is working server connection issues
 Post Posted: Tue Mar 09, 2010 6:54 pm 
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Will that affect BF2 tomorrow too?

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 Post subject: Re: DICE is working server connection issues
 Post Posted: Tue Mar 09, 2010 9:42 pm 
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I do not think it will effect BF2. I think it is just BC2

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Fri Mar 12, 2010 12:46 am 
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FROM DICE

Tomorrow, 12th March, and Saturday, 13th March at 8:00GMT/9:00 CET:12:00 (midnight) PST, EA will take the BFBC2 servers down, this time we will come up with even more hardware with more capacity to handle all the BFBC2 traffic. Once the maintenance is complete you will experience an improvement to your online experience.

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Sat Mar 13, 2010 4:53 pm 
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From DICE

In an attempt to temporarily lower traffic on EA servers caused by the game server browser, EA previously shut down all EA Public servers which accounted for approximately 40,000 player slots for PC users. During the shut down, DICE worked on a client fix for the browser. Since then Bad Company 2 gained approximately 50,000 more player slots from new rental servers for our PC users.

EA now has enough server capacity to allow over 150,000 players to get on a game server at the same time.

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Mon Mar 15, 2010 5:27 pm 
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From DICE

Quote:
We have had a lot of questions about Battlefield: Bad Company 2 on all platforms about the issues some have had. Here we will answer some of the more common questions, some will help you get in game, others will give an insight to what we are working on.

This Q&A isn't a definitive list by any means and we are aware of and are working on more than these issues:

Connection issues to EA servers
EA Online has been adding more capacity to handle the high number of player connections to EA servers. This is an ongoing process but we currently have enough capacity to handle all BFBC2 connections.

Manually install PunkBuster on PC
If you are getting an error that Punkbuster hasn't installed correctly for reasons such as Windows admin permissions not allowing Punkbuster to be installed, then go to http://www.evenbalance.com and download PBSetup.exe. When prompted, point PBSetup at your BFBC2 install directory and then check for updates. A PC restart maybe needed once this is done for Windows to pick up Punkbusters location.

PunkBuster kicks with the following error message : « punkbuster kicked player 'PLAYER NAME' (for 0 minutes) ... RESTRICTION: Service Communication. »

This is a Windows Vista/Windows 7 permissions issue that affects all Punkbuster games. To solve this issue download and run PBSVC from http://www.evenbalance.com/downloads/pbsvc/pbsvc.exe

When clicking on a server to join, nothing happens.

This is fixed in a patch going out on PC today.

Server Browser bugged: All the following browser issues are things the team is currently working on improving.

Too slow This is caused by the current browser system. - A new system is being developed by the BFBC2 PC team to improve the server browser

Displaying inaccurate number of players connected on game servers - This is caused by the difference in server status between when the refresh was initiated and when the results display.

No ping displayed - This is caused by Windows admin privileges. To view ping in the server browser run BFBC2.exe with administrator privileges.

High pings even on local game servers. We're actually showing game latency instead of ping.

This is basically how far behind the client is compared to the server. We try to keep the server a small portion in front of the clients so they in most cases can use replicated data until they get the next ghost update from the server. If they get a lag spike they will start predicting the state when they run out of information, however, the basic idea is to smooth out the experience compared to everything having to be corrected when the predictions are slightly off.

After being disconnected, some people got their stats temporary reset.

The team is investigating this issue, we have no solution at this point. Please report any stat loss here: http://forums.electronicarts.co.uk/batt ... stats.html

When people try to reconnect to their profile, the game asks for the serial number again

This has been fixed on the entitlement side hence no patch is needed. A really small number of people got affected by this.

360 accounts will be “reset” this weekend?

This is a rumour

Some players have had trouble redeeming their VIP codes

This should have cleared up now, the in game store on PS3 for Europe and Asia is coming soon.

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Wed Mar 17, 2010 5:53 pm 
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This was posted by an EA Forum user

Quote:
for those with issues where the game "needs to be connected to the internet": presuming you are running this game through steam, make sure that steam does not show as being offline. if it does try restarting steam. if that does not work, try changing steams skin as there seems to be an issue with steams beta skin.

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Tue Mar 23, 2010 1:47 pm 
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IGN talks to DICE
by Erik Brudvig
March 16, 2010

Karl Magnus Troedsson, Executive Producer at DICE for Battlefield: Bad Company 2, chatted about ... the server issues Bad Company 2's multiplayer suffered from near launch...

Server issues have plagued the launch of Bad Company 2, as they did with the launch of Battlefield 1943 last summer. Troedsson told IGN that it wasn't a matter of underestimating the popularity -- at least not this time.

"1943, we were very surprised over the amount of people that actually liked the game and purchased it. It was an experiment for us. It was the first time that we did an arcade game, it was the first time that we did a game of that kind of price range. In this case, we did a lot of our homework. We had a PC beta, we had a PS3 beta, a 360 demo and these kinds of things coming out. In the end, there's been so much interest in the multiplayer that even though we had the server capacity for it -- the actual server slots so to say -- we have had other systems in the background actually break down. The case that we had in 1943 that it was mostly due to the game service collapsing, that hasn't always been the case here. It's more about other systems that can't always keep up with it. That's why we're still here in the office. We're very, very dedicated to fixing the problems as soon as they come up and I want to reassure people that we are on this and we are fixing the problems one after another."

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Tue Mar 23, 2010 1:54 pm 
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Is this connection issue still a problem or have they got it worked out?

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 Post subject: Re: DICE is working BFBC2 server connection issues
 Post Posted: Tue Mar 23, 2010 3:10 pm 
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I think they have worked out most of the issues, although, I didn't start having problems until one of the later patches. I think KaptenJohan has been having issues as well.

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